🔭 Stellar Nomads Astrophotography Calculator

Astrophotography & Telescope Calculator.

Enter your telescope, camera and eyepiece once. Every number — field of view, image scale, sampling, f-ratio, magnification, exit pupil, resolving limits and light grasp — updates live, with a to-scale framing preview of your target.

Your equipment

🔭 Telescope / Lens
Brand
Model
Aperture (mm)
Focal length (mm)
Reducer / Barlow
📷 Camera / Sensor
Brand
Model
Width (mm)
Height (mm)
Pixel (µm)
👁 Eyepiece (visual)
Brand
Model
Focal length (mm)
Apparent FOV (°)
🌌 Site & conditions
Seeing (FWHM, used for sampling)

🖼 Framing preview

Camera FOV Eyepiece TFOV Target

📐 Imaging — field, scale & sampling

UndersampledWell sampledOversampled

👁 Visual — magnification & eyepiece

Optics — resolution & light grasp

Resolving limits assume a perfect optic in 550 nm light; real-world detail is usually capped by seeing. Light grasp is referenced to a 7 mm dark-adapted human pupil.

Imaging — ideal sub-exposure

Sky brightness
Filter / band
Read noise (e⁻)
Advanced — QE, transmission, dark current, obstruction, exact SQM
QE (peak, 0–1)
Optical transmission τ
Dark current (e⁻/px/s)
Central obstruction (mm)
SQM (overrides sky, mag/arcsec²)
Total integrationhours →

How to use the astrophotography calculator

This is an all-in-one calculator for telescope and astrophotography math. Pick your telescope, camera and eyepiece from the built-in databases — or switch on Custom specs and type your own numbers — and every result on the page recalculates instantly from the same inputs. A focal reducer or Barlow is applied across all of the figures that depend on focal length, and the framing preview draws your sensor rectangle and eyepiece circle to scale against the target you choose.

The page is organised into three result groups that answer three different questions:

Everything you set is saved in your browser, and the Copy share link button puts your whole configuration into a URL so you can bookmark a setup or send it to an imaging buddy.

Field of view and image scale

A telescope on its own has no single "field of view." The field is set by the focal length working together with the size of the sensor (for imaging) or the apparent field of an eyepiece (for visual). For a camera, the field of view is found separately for the sensor's width and height:

FOV = 2 × arctan( sensor dimension ÷ (2 × focal length) )

With a 23.5 mm-wide sensor on a 550 mm refractor, the horizontal field works out to about 2.45° — roughly five Moon-widths across. Add a 0.8× reducer and the effective focal length drops to 440 mm, widening that field to about 3.06°; add a 2× Barlow and it narrows to about 1.23°. The framing preview above shows exactly how the resulting rectangle sits over real deep-sky targets, which is the quickest way to tell whether the Andromeda Galaxy will fit in one frame or needs a mosaic.

The companion number is image scale — how much sky each pixel covers, in arcseconds per pixel:

Image scale (″/px) = 206.265 × pixel size (µm) ÷ focal length (mm)

A 3.76 µm pixel at 550 mm gives 1.41 ″/px. Image scale is the bridge between your gear and the sky's detail, and it is what the sampling check below is built on.

Sampling: matching pixels to the sky

Resolution in a deep-sky image is almost never limited by the telescope — it is limited by seeing, the blurring caused by turbulence in the atmosphere, measured as the full-width-half-maximum (FWHM) of a star in arcseconds. Good sampling means your pixels are fine enough to record that blur without being so fine that you are just spreading the same blur over more pixels (and collecting less signal per pixel, for no extra detail).

A widely used target is to place roughly three pixels across the seeing disk:

Ideal image scale ≈ seeing FWHM ÷ 3
Pixels per FWHMVerdictWhat it means
< 2UndersampledStars land on too few pixels; fine detail and round stars are lost. Common with short lenses and large pixels.
2 – 3.5Well sampledThe sweet spot — detail preserved without wasting signal.
3.5 – 5Slightly oversampledUsually fine; you trade a little signal per pixel for headroom to crop or deconvolve.
> 5OversampledPixels far finer than the seeing allows; longer exposures for the same depth, with no real gain in detail. Consider binning.

Because the verdict depends on your sky, set the Seeing dropdown to match your site. A 1.4 ″/px scale that is perfect under 3–4″ suburban seeing can look oversampled at a 1″ world-class site and undersampled in poor conditions. The gauge above moves as you change gear or conditions so you can find a combination that lands in the green.

Focal ratio, with reducers and Barlows

The focal ratio — the famous "f-number" — is simply focal length divided by aperture:

f-ratio = focal length ÷ aperture

It controls how quickly your camera accumulates signal from extended objects like nebulae: a faster (smaller) f-ratio means shorter exposures for the same depth. A focal reducer multiplies the focal length by its factor (e.g. 0.8×), which lowers the f-ratio and widens the field; a Barlow or extender does the opposite. Switch reducers and Barlows in the input panel and watch the f-ratio, field of view, image scale and sampling all shift together — they are not independent settings, and seeing how they trade off against each other is most of the battle in choosing a configuration.

Magnification, true field and exit pupil

For visual observing, the eyepiece sets the magnification:

Magnification = telescope focal length ÷ eyepiece focal length

The patch of real sky you see — the true field of view — is the eyepiece's apparent field divided by that magnification:

True FOV = apparent FOV ÷ magnification

And the exit pupil is the width of the light beam leaving the eyepiece, which should not greatly exceed your eye's dark-adapted pupil (about 7 mm for young eyes, less with age):

Exit pupil = aperture ÷ magnification = eyepiece FL ÷ f-ratio

Two practical bounds fall out of this. The lowest useful magnification is the one that produces a ~7 mm exit pupil (below it, light is wasted around your iris); the highest useful magnification is roughly twice the aperture in millimetres, beyond which you magnify the blur faster than any new detail. The Visual panel reports both so you can see where your current eyepiece sits in that range.

Resolution and light grasp

Two classic formulas describe the finest detail an aperture can separate, both in arcseconds for an aperture D in millimetres:

Dawes limit = 116 ÷ D   ·   Rayleigh limit = 138 ÷ D

A 100 mm aperture resolves about 1.16″ (Dawes) — enough to split tight double stars, though atmospheric seeing usually has the final say. Light grasp compares how much more light the telescope collects than your naked eye:

Light grasp = (aperture ÷ 7 mm)²

That 100 mm scope gathers roughly 200× more light than a 7 mm pupil — which is why faint galaxies snap into view through even a modest telescope. These figures depend only on aperture, so they stay put as you change cameras and eyepieces; they are the fixed character of the glass.

Ideal sub-exposure: swamping read noise

For deep-sky imaging, the best length for a single frame — a "sub" — is the one where noise from the sky background grows just large enough to swamp the camera's fixed read noise. Beyond that point, longer subs add almost nothing to the final stacked image, while every minute you add is more data lost when a satellite trail, a wind gust or a clipped bright star ruins a frame. The calculator finds that crossover from your sky brightness, optics and sensor:

t_sub = C × RN² ÷ (sky_rate + dark_rate)   C = 1 ÷ ((1 + p)² − 1)

Here RN is read noise in electrons and p is the extra noise you are willing to accept versus an infinitely long exposure. The 5% standard gives a swamp factor of about C ≈ 9.8; the strict 2% setting needs much longer subs (C ≈ 24.7), and the relaxed 10% setting allows shorter ones (C ≈ 4.8). The sky rate is how fast light pollution fills each pixel, built from your site and gear:

sky_rate = P₀ × 10^(−0.4 × SQM) × bandwidth × aperture_area × pixel_area × QE × τ

This is why the recommended sub shifts so much with conditions. A darker sky (higher SQM) or a narrowband filter slashes the sky rate, so you need far longer subs to swamp read noise — narrowband at f/7 from a Bortle 2 site can want 10-minute subs, while broadband at f/4 under a bright suburban sky can be swamped in 15–30 seconds. A faster focal ratio, larger pixels or a more sensitive sensor all raise the sky rate and shorten the ideal sub. Because the page already knows your telescope and camera, all of that is filled in for you — just set your sky and filter.

The swamp curve plots the extra noise a given sub length adds compared with infinitely long exposures. It falls steeply at first and then flattens; the recommended sub sits where the curve drops into the green zone at your chosen tolerance. Past the knee, you are climbing a curve that is already nearly flat — spending exposure for almost no gain in depth. Dark current matters mainly for long narrowband subs, where it can rival or exceed the sky rate; set your camera's measured value in the advanced panel for those.

Need the full filter database and one-shot-colour analysis? The in-page calculator above is a quick single-channel estimate. For per-Bayer-channel swamping on OSC cameras, a verified filter catalog (Baader, Chroma, Astrodon, Antlia, Optolong and more), full-well saturation checks and a complete session planner, use the dedicated Advanced Sub-Exposure Calculator. And to see your frame on real sky imagery, the Telescope FOV Simulator overlays it on DSS, 2MASS and DESI Legacy survey data.

Frequently asked questions

How do I calculate a telescope's field of view?
Field of view for a camera is 2 × arctan(sensor size ÷ (2 × focal length)), calculated separately for the sensor's width and height. For visual use, it is the eyepiece's apparent field of view divided by the magnification. This calculator does both at once and draws the result to scale on your chosen target.
What is a good image scale for astrophotography?
A common target is your seeing FWHM divided by about three — roughly 1–2 ″/px for typical seeing. Set the Seeing dropdown to match your site and the sampling gauge will show whether your combination is undersampled, well sampled or oversampled. There is no universal "best" value; it depends on your sky.
Does a focal reducer change my field of view and sampling?
Yes. A reducer multiplies your focal length by its factor (e.g. 0.8×), which widens the field of view, lowers the f-ratio for faster imaging, and makes the image scale coarser — pushing sampling toward undersampling. A Barlow does the reverse. Change the reducer/Barlow setting and every dependent figure on the page updates together.
What is exit pupil and why does it matter?
Exit pupil is the diameter of the beam of light leaving the eyepiece, equal to aperture ÷ magnification. If it is much larger than your eye's dark-adapted pupil (about 5–7 mm), light spills around your iris and is wasted; if it is very small, the image is dim and hard to view. It is the main reason there is a lowest useful magnification for any telescope.
What is the highest useful magnification of my telescope?
As a rule of thumb, about 2× the aperture in millimetres (or 50× per inch). A 100 mm telescope tops out near 200×. Beyond that you magnify the blur from optics and atmosphere faster than you reveal new detail, so the image just gets dimmer and fuzzier. The Visual panel shows this limit alongside your eyepiece's actual magnification.
Why is the resolution limit different from what I actually see?
The Dawes and Rayleigh limits describe a perfect optic in still air. In practice, atmospheric seeing usually blurs stars to 1.5–4″ — far coarser than the diffraction limit of a mid-sized scope — so seeing, not aperture, sets the real-world detail on most nights. That is exactly why sampling is judged against seeing rather than against the telescope's theoretical resolution.
How long should my sub-exposures be?
Long enough that sky-background noise swamps your camera's read noise, but no longer. The calculator computes this from your sky brightness, focal ratio, pixel size, read noise and filter using t = C·RN²/(sky rate + dark rate), with C ≈ 9.8 for the usual 5% tolerance. Broadband under bright skies can be swamped in 15–60 seconds; narrowband from a dark site can need several minutes. Once read noise is swamped, total integration time matters far more than individual sub length.
Do longer sub-exposures always give a better image?
No. Once your subs are long enough to swamp read noise, extra length adds almost no depth — the swamp curve has flattened — but it does increase the data you lose to satellites, gusts, guiding glitches and clipped bright stars. Many imagers deliberately stop near the recommended sub and instead take more frames, which improves rejection of those artefacts while keeping the same total integration time.

Equipment specs are drawn from manufacturer data and community measurements and are approximate — verify against the manufacturer before any purchase decision. Built by Stellar Nomads.